Tangible Tracking Table (TTT) II

Andy Wu and many Synlab members

To explore more functional possibilities, the first prototype (TTT I) adopted two popular technologies that are used in many multitouch displays today, the "Frustrated Total Internal Reflection" (FTIR) and the "Diffused Illumination" (DI) approaches. The second table (TTT II) uses DI and installs two mirrors to increase the display and interaction surface to 55 inches. I built the technology inside the table and students from the Department of Industrial Design designed the case. I improved the stability of the table by aligning the optical path of the infrared camera with the projector. With the help of Synlab members, I upgraded the tabletop surface to a non-reflective plastic in 2011.
This table has been used for many other projects, including Susan Robinson's Tangible Anchoring, and Paul Clifton's Worktop.

journal articles

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reference
Wu, A., Joyner, D., and Do, E. Y., Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display, ACM Computers in Entertainment, Volume 8, Issue 3, Article 20, 15 pages, p. 1-15, 2010.

conference papers

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reference
Wu, A., Mendenhall, S., Jog, J., Hoag, L. S., and Mazalek, A Nested API Structure to Simplify Cross-Device Communication, ACM Press, Proceedings of Tangible and Embedded Interaction 2012 (TEI '12), p. 225-232, 2012.
Wu, A., Yim, J.-B., Caspary, E., Mazalek, A., Chandrasekharan, S., and Nersessian, N. J, Kinesthetic Pathways: A Tabletop Visualization to Support Discovery in Systems Biology, ACM Press, Proceedings of Creativity and Cognition 2011 (C&C '11), p. 21 - 30, 2011.
Wu, A., Jog, J., Mendenhall, S., and Mazalek, A., A Framework Interweaving Tangible Objects, Surfaces and Spaces, Springer, Heidelberg, Proceedings of Human-Computer Interaction, Part II, HCII 2011, LNCS 6762, p. 148 - 157, 2011.
Wu, A., Reilly, D., Tang, A., and Mazalek, A., Tangible Navigation and Object Manipulation in Virtual Environments, ACM Press, Proceedings of Tangible and Embedded Interaction 2011 (TEI '11), p. 37 - 44, 2011.
Wu, A., Joyner, D. and Do, E. Y., Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display, ACM Press, International Conference on Advances in Computer Entertainment Technology 2010 (ACE '10), p. 2010. (ACE 2010 Best paper golden award)
Reilly, D. F., Rouzati, H., Wu, A., Hwang, J. Y., Brudvik, J. and Edwards, W. K., TwinSpace: An Infrastructure for Cross-Reality Team Spaces, ACM Press, Proceedings of the 23rd ACM Symposium on User Interface Software and Technology 2010 (UIST '10), p. 119 - 126, 2010.
Mazalek, A., Winegarden, C., Al-Haddad, T., Robinson, S., and Wu, C.S., Architales: physical/digital co-design of an interactive story table, ACM Press, Proceedings of Tangible and Embedded Interaction 2009 (TEI '09), p. 241 - 248, 2009.

short papers, workshop papers, & posters

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reference
Wu, A., Mendenhall, S., Jog, J., and Mazalek, A., Creativity in Software Development in an Academic Research Lab, ACM Press, Proceedings of Creativity and Cognition (C&C '11), p. 401 - 402, 2011.
Joyner, D., Wu, A., and Do, E. Y., Tangible optical chess: a laser strategy game on an interactive tabletop, ACM Press, Proceedings of the 8th international Conference on interaction Design and Children (IDC '09), p. 278 - 279, 2009.

demos, performances & exhibitions

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reference
Reilly, D., Tang, A., Wu, A., Echenique, A., Chamoli, S., Massey, J. and Edwards, W.K., Or de l'Acadie: a TwinSpace demo, ACM Press, The 23rd ACM Symposium on User Interface Software and Technology 2010 (UIST '10), p. 2010.
Wu, A., Reilly, D., Hwang, J.Y., Echenique, A., Santos, E., and Edwards, W.K., A tangible, cross-reality supermarket interface. (contest demo and video), IEEE, 3DUI '10, p. 317 - 318, 2010.